Archive for the 'games' Category
01-06-2009
Jason Kottke’s Best Links of 2008
For the last several years, Jason Kottke has posted an annual list of his favorite links of the previous year. As usual, it’s a treasure trove, with links to interesting videos, radio shows, some excellent non-fiction, and lots of other interesting randomness.
I haven’t made it through all the links yet, but the Mystery on Fifth Avenue article from the New York Times caught my eye right off the bat. It’s definitely worth checking out. And don’t miss the associated slide show.
Posted by Matt in games, creativity | No Comments »
09-04-2008
Make Your Own Board Games
Over the last few years, I’ve put together a few homemade versions of board games. Websites such as Board Game Geek and Game-it-Yourself! feature lists of games that can be made at home. Some can be printed, cut out, and playable in a matter of minutes. Below are a few of my favorites.
Glik
Player: 2-4
Time: 30 minutes
Glik is an abstract game where players try to move their colored pieces from their start square to their goal area. The board is made up of cards, most of which are randomly placed at the start of the game, adding an element of chance. Pieces move in a straight line until they encounter a wall, a neutral piece, or a player’s piece. In addition to Glik, the same board cards can be used to play the game Glak.
Rat Hot
Player: 1-2
Time: 30 minutes
In Rat Hot, players act as merchants, trying to stack their goods near each other, while guarding themselves from rats. Players take turns placing cards onto the board, attempting to balance defensive and offensive strategy. Cards can score points simultaneously for the player and the opponent, plus the game can end abruptly if too many rats are exposed at once.
Holiday
Player: 2-8
Time: 40 minutes
In addition to web-published games, I’ve also made my own versions of games. For instance, I made a homemade version of an otherwise out-of-print game called Holiday. I used the open source vector graphic program Inkscape along with Creative Commons licensed artwork from the Open Clip Art Library to make my own version of the board.
In Holiday, players bid for control of a charter plane and the ability to determine the plane’s next destination. Each destination city has a number of sights, each with an ideal day to see them. Players score points by playing one of their sight cards in the appropriate city. The closer you are to the sight’s ideal day, the more points you get. The game ends once any player has played all their cards. The player with the most points wins.
Others
In addition to the games above, I’ve also made homemade versions of Micropul, Hive, Hey! That’s My Fish!, and En Garde. And I have more in the works, including Snake Pit, Space Junkyard, and Pico 2.
Posted by Matt in games, Austin, creativity | No Comments »

